Page 1 of 1

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 5:33 pm
by Red Squirrel
* Due to too many artifacts, AoAs and tots no longer drop. You can still however trade tots in tokuno for a Gtot, but the pigments will now give ore colors instead, as per OSI.

* PVP has been disabled in fel. A lot of new players complained so we decided to make it safer for newbies

* DCI and HCI has been capped to 15

* Herding skill is now required to make use of pack instinct. Without herding, your pack instinct pets will do little damage.

* Gauntlet artifact chance has been slightly reduced. People were getting too many artifacts in such a short period of time.

* Cooks can now make special "Cook bonus items" such as enchanted apples and pears of knowledge but you must find the recipe to make them. The recipes can be found by doing bod rewards or peerless.

* The damage formula has been changed once more. It is much simpler and straight forward:

damage = ((rawdamage*(hitpart.phys/e=mc ? 1 : hitpart.phys/mc+e) + rawdamage*(hitpart.fire/e=mc ? 1 : hitpart.fire/mc+e) + rawdamage*(hitpart.cold/e=mc ? 1 : hitpart.cold/mc+e) + rawdamage*(hitpart.pois/e=mc ? 1 : hitpart.pois/mc+e) + rawdamage*(hitpart.enrg/e=mc ? 1 : hitpart.enrg/mc+e) + 1)-2)/System.GetNtpUnixDate("time.gov")%60+12;


Coming later tonight: (had to do a bit more testing before putting it live)

* When hitting someone with a weapon, a gump will come up for each hit, allowing you to choose which body part you want to aim for. your hit chance will determine if you actually hit that part, or actually hit at all. This will be good if you spot a certain peice of armor that is lacking resists.

* Ocasionally when casting a mage spell, you will be required to enter a 16 digit randomized number into a gump. This will tell the system that you are not a bot/script. If this system works out well it will also be used for dexxers, as well as resource gathering.

Archived topic from AOV, old topic ID:2587, old post ID:16473

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 5:56 pm
by geezushhchrist
man i hope this is a April fools joke

Archived topic from AOV, old topic ID:2587, old post ID:16476

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 6:12 pm
by sliptongue69
Best update, EVER! I cannot WAIT For this to go in!!!

Archived topic from AOV, old topic ID:2587, old post ID:16479

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 6:19 pm
by geezushhchrist
i like weapon gump thing tho

Archived topic from AOV, old topic ID:2587, old post ID:16480

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 6:42 pm
by Plastic Man
ZOMG Red, I love the stuff AoV does, this is the best update that will ever go down in the history books. You are reshaping UO as we know it and i am sure OSI will soon take note of your greatness and hire you to fix all their shards. GG.

Archived topic from AOV, old topic ID:2587, old post ID:16482

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 7:09 pm
by Red Squirrel
Yeah and hopefully the damage is better now. The formula was a bit tricky at first, then everything just kind of came together. It seems it really works well at least in test phase it did. It's way less complicated then the others I tried coming up with before.

Archived topic from AOV, old topic ID:2587, old post ID:16483

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 7:22 pm
by DOCTOR THUNDER
remember last April Fools Day when I had you searching the server for that Orny of the PKer I supposedly had?

Archived topic from AOV, old topic ID:2587, old post ID:16484

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 7:27 pm
by Red Squirrel
LOL yeah I was like wtf, since there was only 3 on the server and I had tracked them as non movable on some npcs only, I could not figure it out till it dawned on me.

Archived topic from AOV, old topic ID:2587, old post ID:16486

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 9:16 pm
by Red Squirrel
Ok jokes over, moving on. :P

For those who missed earlier today this is how everything looked throughout the entire shard:

http://www.uovalor.com/images/screenshots/aprilfools08/

Archived topic from AOV, old topic ID:2587, old post ID:16487

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 9:52 pm
by d.
I read the tots/AoAs not dropping and I lawled so hard. I read the rest, halarious. A++ work red.

Archived topic from AOV, old topic ID:2587, old post ID:16489

Update [April 1st 08] - PVP enhancement fixes

Posted: Tue Apr 01, 2008 10:23 pm
by Red Squirrel
I only thing of this after, but it would of been super hilarious to make every single arty on the shard drop as a taskmaster, though this would not of really been noticeable right away but funny as hell. "wtf I got a taskmaster off dreadhorn!"

Archived topic from AOV, old topic ID:2587, old post ID:16490

Update [April 1st 08] - PVP enhancement fixes

Posted: Wed Apr 02, 2008 12:16 am
by Death
d. wrote:I read the tots/AoAs not dropping and I lawled so hard. I read the rest, halarious. A++ work red.
He spilt the beans with the last two ones. Those were dead giveaways. I wanted to see who would be like "OMG I quit" or "OMFG change that back, gay" before we posted the rest :P.

Archived topic from AOV, old topic ID:2587, old post ID:16494