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60 Hit lightning
Posted: Thu Mar 20, 2008 6:21 am
by sliptongue69
I am in dire need of 60 hit lightning (unless you can have multiple hit spells on masterpiece weps) masterpiece resource. Let me know what you're after and I'll see what I can do.
Archived topic from AOV, old topic ID:2520, old post ID:16026
60 Hit lightning
Posted: Thu Mar 20, 2008 9:57 am
by geezushhchrist
i think u can have multiple hit spells just not area
Archived topic from AOV, old topic ID:2520, old post ID:16030
60 Hit lightning
Posted: Thu Mar 20, 2008 9:59 am
by Death
sliptongue69 wrote:I am in dire need of 60 hit lightning (unless you can have multiple hit spells on masterpiece weps) masterpiece resource. Let me know what you're after and I'll see what I can do.
You can have 1 hit spell and 1 area hit spell per weapon. The checks involved would get complex if we had 2 hitspells per weapon (Because you have to check if 1 or 2 hit spells are on the wep and which ones were applied which increases the total possibilities).
Also, the power behind double hit spells can be brutal and is not something that should be common, otherwise everyone would be lugging around these beasts. However, there will be different resources that fall under the "ultra rare" category that will sometimes find their way in the market through various uncommon means. These items will allow you to add in an extra hit spell (Would be 1 item with a lower hit spell %, like hit fireball 10% or 15% or something, but it only needs to be applied once and can stack with any other hitspell you have put on your weapon).
Archived topic from AOV, old topic ID:2520, old post ID:16031
60 Hit lightning
Posted: Thu Mar 20, 2008 1:15 pm
by E.Machine
Seer Death wrote:sliptongue69 wrote:I am in dire need of 60 hit lightning (unless you can have multiple hit spells on masterpiece weps) masterpiece resource. Let me know what you're after and I'll see what I can do.
You can have 1 hit spell and 1 area hit spell per weapon. The checks involved would get complex if we had 2 hitspells per weapon (Because you have to check if 1 or 2 hit spells are on the wep and which ones were applied which increases the total possibilities).
Also, the power behind double hit spells can be brutal and is not something that should be common, otherwise everyone would be lugging around these beasts. However, there will be different resources that fall under the "ultra rare" category that will sometimes find their way in the market through various uncommon means. These items will allow you to add in an extra hit spell (Would be 1 item with a lower hit spell %, like hit fireball 10% or 15% or something, but it only needs to be applied once and can stack with any other hitspell you have put on your weapon).
What about that mace Deathspell? Does it not still exist? It has 3 hit spells if memory serves me correctly.
Archived topic from AOV, old topic ID:2520, old post ID:16036
60 Hit lightning
Posted: Thu Mar 20, 2008 1:28 pm
by Death
E.Machine wrote:Seer Death wrote:
What about that mace Deathspell? Does it not still exist? It has 3 hit spells if memory serves me correctly.
Deathspell's values are fixed though so they can't be changed. Masterpiece weapons are fully customizable which means that any kind of property can be appended to the weapon. Certain combinations are particularly brutal when added together (100% fire damage + 50% hit fireball against a corpse skinned/vampiric individual for starters). Deathspell's an exception to this rule but there's other elements which prevent it from exceeding its power.
Archived topic from AOV, old topic ID:2520, old post ID:16039
60 Hit lightning
Posted: Thu Mar 20, 2008 6:18 pm
by sliptongue69
Deathspell is also an arti. Artis more often than not have special attributes that set them apart from regular items.
I am looking for 60 hit lightning uses/items/whatever you want to call it.
Archived topic from AOV, old topic ID:2520, old post ID:16053