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crash - back up

Posted: Wed Feb 21, 2007 9:47 pm
by Red Squirrel
The server crashed, I have an idea of how, I'll try to reproduce it locally in debug mode and fix it. Sorry about that!

Back up now!


I need to setup an auto restart system so it recovers from crashes. Right now it tries, but the system is badly implemented for that atm.


Edit: I got more detail on the cause as I reproduced it locally. Fixing it now, and I'll run an emergency update session to fix it.

For now, avoid humus minions, it has to do with those.

Archived topic from AOV, old topic ID:242, old post ID:1043

crash - back up

Posted: Thu Feb 22, 2007 1:19 am
by Red Squirrel
I set all humus minions to invul for now.

This issue is bigger than I figured. Somehow it's skipping my null check for when it gets damaged. Only seems to affect timer based damage like bleed and nox. If the creature that did the nox or bleed gets deleted or dies, it becomes null, so when it goes to throw the flames on it, it crashes, I have a null check, but it ignores it for some reason. I have to go to bed so this will have to wait, but tomorrow I finish early so I can get back to it and hopefully fix it by SW.

Archived topic from AOV, old topic ID:242, old post ID:1044