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Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 7:32 pm
by Red Squirrel
I've been pondering on giving more to PVP now that peerless are almost done, and that lot of pvm aspects as well as arties are at a pretty nice state. There are always more recipes and such to be added, but we'll be adding these on a slower pace now.

So I'm thinking of working on one of these major components.

CTF system:
This would be a fully customizable system of random team grouping, and you'd have to get an item from the other player's base, well you know the drill. I'd make a couple maps probably, and would make it either 2 team or 4 team, but I'd make it so I can specify any number of teams (if not too hard)


PVP anywhere system:
This would be a deed you buy which makes your char able to pvp in any facet. Other people who choose to use this deed would be able to attack you and vise versa. People who do not choose this deed would not be able to attack you or heal you.


Mob race system: this is pvp/pvm, its the race event. I'd make an actual system for it so its automated, and run the event more often.


The deeds are the easiest to implement, CTF would take a while, but if enough vote for it, it will give me an idea of if its worth coding it or not.

I will not use a premade RunUO script for this, I did that with the tourney system, and its full of bugs. I might even recode it at some point.

Archived topic from AOV, old topic ID:1895, old post ID:12327

Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 8:00 pm
by DOCTOR THUNDER
IMHO, and its only MHO, the pvp anywhere deed would be the most used of the 3. It would only take 2 ppl online for that to be fun, if the people were creative.

CTF would be a close second. We would have to get 6 ppl or so for it to be fun.

Archived topic from AOV, old topic ID:1895, old post ID:12329

Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 8:09 pm
by Death
We were also thinking of a few perks for the deed system as well:

-Adding a special "arena" or "island" that can only be accessible to those who used the deed. Kind of a "hang out" place or a common area like a sinister, murderous version of luna.

-Adding a radar system where you can track down other players who have used the deed. This radar system would possibly be like a "hot potato, cold potato" thing. Like you activate an item that scans the area and tells you if you are near anyone.

Archived topic from AOV, old topic ID:1895, old post ID:12332

Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 8:20 pm
by DOCTOR THUNDER
that would be nice, I bet a few friends could have fun hunting each other with somn like that.

Archived topic from AOV, old topic ID:1895, old post ID:12333

Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 9:55 pm
by sliptongue69
F that anywhere deed tbh. Just add in the "i wish to duel" command and have 'em sent to the arena...

Archived topic from AOV, old topic ID:1895, old post ID:12356

Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 10:23 pm
by Red Squirrel
thats what the pvp arena is for. Basically the same thing, you don't loose insure, regs, etc...

Archived topic from AOV, old topic ID:1895, old post ID:12360

Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 10:24 pm
by sliptongue69
Then I miss the point in the deed...so you can catch someone off guard?

Archived topic from AOV, old topic ID:1895, old post ID:12362

Which pvp system would you like to see first?

Posted: Sun Dec 16, 2007 10:28 pm
by Red Squirrel
basically others who used the deed could attack you anywhere at any time (well cept for some safe zones such as guarded zones) So it would bring pvp everywhere, but only for those who choose to. I would maybe tie some benefits to it such as better chance of arty in gaunt/tokuno or something, but that I'm not sure about yet.

Archived topic from AOV, old topic ID:1895, old post ID:12363