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Runics

Posted: Sat Dec 15, 2007 1:38 pm
by sliptongue69
Would be kewl to get runics on the roulette table.

Archived topic from AOV, old topic ID:1885, old post ID:12257

Runics

Posted: Sat Dec 15, 2007 2:36 pm
by d.
agreed.

Archived topic from AOV, old topic ID:1885, old post ID:12258

Runics

Posted: Sat Dec 15, 2007 2:54 pm
by Red Squirrel
It can give some, actually. Its in the same randomize list as the jackpot, bag of sending etc...

Archived topic from AOV, old topic ID:1885, old post ID:12259

Runics

Posted: Sat Dec 15, 2007 4:04 pm
by sliptongue69
Out of all that's been spun on there, I wonder if anyone has gotten any from it.

Archived topic from AOV, old topic ID:1885, old post ID:12260

Runics

Posted: Sat Dec 15, 2007 4:08 pm
by Red Squirrel
Pretty sure I've heard of people getting runics off it, they're just rarer

This is all the possibilities, the higher on top, the rarer.

Code: Select all

if(10>Utility.Random((chancefactor/2)+15))
			{
			Item winitem=null;
				switch(Utility.Random(Utility.Random(15)))
				{
				case 14:
				switch ( Utility.Random( 4 ))
				{                                   
					case 0: 
						winitem = new RunicSewingKit(CraftResource.BarbedLeather);
						winitem.Name = "Barbed Runic Sewing Kit";
						break;   
					case 1: 
						winitem = new RunicHammer(CraftResource.Agapite);
						winitem.Name = "Agapite Runic Hammer";
						break;   
					case 2: 
						winitem = new RunicSaw(CraftResource.Bloodwood);
						winitem.Name= "Bloodwood Runic Saw";
						break;   
					case 3: 
						winitem = new RunicFletchingKit(CraftResource.Bloodwood);
						winitem.Name = "Bloodwood Runic Fletchin Kit";
						break;   
				}	
				break;
				
				case 13:
				winitem = new BankCheck(10000000);
				winitem.Name="the 10 mil Jackpot";
				break;
				
				case 12:
				winitem = new BankCheck(5000000);
				winitem.Name="the 5 mil Jackpot";
				break;
				
				case 11:
				winitem = new BankCheck(1000000);
				winitem.Name="the 1 mil Jackpot";
				break;	
				
				case 10:
				winitem = new ClothingBlessDeed();
				winitem.Name="Clothing Bless Deed";
				break;
			
				case 9:
				winitem = new FabledFishingNet();
				winitem.Name="Fabled Fishing Net";
				break;
				
				case 8:
				switch ( Utility.Random( 4 ))
				{                                   
					case 0: 
						winitem = new RunicSewingKit(CraftResource.HornedLeather);
						winitem.Name = "Horned Runic Sewing Kit";
						break;   
					case 1: 
						winitem = new RunicHammer(CraftResource.ShadowIron);
						winitem.Name = "Shadow Iron Runic Hammer";
						break;   
					case 2: 
						winitem = new RunicSaw(CraftResource.Oakwood);
						winitem.Name="Oak Runic Saw";
						break;   
					case 3: 
						winitem = new RunicFletchingKit(CraftResource.Oakwood);
						winitem.Name = "Oak Runic Fletching Kit";
						break;   
				}	
				break;

				case 7:
				winitem = new RandomPowerScroll();
				winitem.Name = "a Power Scroll";
				break;	
				
				case 6:
				winitem = new PowderOfTemperament(Utility.Random(1,3)*5);
				winitem.Name = "Powder of Fortification";
				break;
				
				case 5:
				winitem = new BagOfMasterpieceResources( Utility.Random(5,7));
				winitem.Name="a Bag of Masterpiece Resources";
				break;
				
				case 4:
				winitem = new BagOfNecroReagents(200*Utility.Random(1,5));
				winitem.Name="a Bag of Necromancer Reagents";
				break;

				case 3:
				winitem = new BagOfReagents( 200*Utility.Random(1,5));
				winitem.Name="a Bag of Mage Reagents";
				break;	

				case 2:
				winitem = new skilldeed();
				break;	

				case 1:
				winitem = new PowderOfTranslocation(100);
				winitem.Name="Powder of Translocation";
				break;	
				
				case 0:
				winitem = new BagOfSending();
				if(Utility.Random(10)==5)winitem.LootType=LootType.Blessed;
				winitem.Name="a Bag of Sending";
				break;
				}
			if(winitem==null)winitem=new BankCheck(100);  //default crappy prize :P (should not hit that)
			
			Win(from,winitem,item);
			return;
			}
Archived topic from AOV, old topic ID:1885, old post ID:12262

Runics

Posted: Sat Dec 15, 2007 4:22 pm
by Death
sliptongue69 wrote:Out of all that's been spun on there, I wonder if anyone has gotten any from it.
There have been. I know because the naming system was weird on them because we had set the win message (Which also changed the tag on the item so it looked funny). There have been horned kits given out and all that fun stuff. The listing was fixed a while back so that a wider variety of kits drop (runic saws, runic fletch kits, runic hammers etc).

Archived topic from AOV, old topic ID:1885, old post ID:12263

Runics

Posted: Sat Dec 15, 2007 4:23 pm
by dprantl
I got a couple of BRSKs burning through more than half of my AoA's when the roulette first opened.

Archived topic from AOV, old topic ID:1885, old post ID:12264

Runics

Posted: Sat Dec 15, 2007 6:04 pm
by E.Machine
I got an aggy hammer, and a verite hammer from it once.

Archived topic from AOV, old topic ID:1885, old post ID:12267

Runics

Posted: Sat Dec 15, 2007 6:45 pm
by DOCTOR THUNDER
i have gotten 2 oak saws so far.

Archived topic from AOV, old topic ID:1885, old post ID:12268

Runics

Posted: Sat Dec 15, 2007 7:06 pm
by sliptongue69
Yeah yeah. After seeing the shadow runic on the list, I remembered getting one once.

Archived topic from AOV, old topic ID:1885, old post ID:12271