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tactics, anatomy, and di

Posted: Sun Dec 09, 2007 2:58 pm
by d.
okay, so im a bit confused when it comes to the pvp caps on here. If possible, when you have the time red squirrel (i know you have lots of other things to do) can you make a sticky thread listing all the overall caps? I'm mainly confsued on DI. 100% cap on items i believe, and i was told by a friend that if you have tactics and anatomy, only tactics adds to your dmg, but if you dont have tactics, then anatomy adds to your damage. with damage inc capped is 120 anatomy the same as 120 tactics for di? obviously, lots of questions, and was just wondering if you could clear all the caps up, cuz it's a pain when building suits and not remembering all the caps for things. thanks =]

Archived topic from AOV, old topic ID:1835, old post ID:11866

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 3:00 pm
by d.
also wondering how fikuya darts, shurikens equations and timers work on here, thanks. basically, i have a vague understanding of the system but dont know exact caps etc.

Archived topic from AOV, old topic ID:1835, old post ID:11867

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 3:07 pm
by sliptongue69
Tactics + Anat = more damage output.

Tactics > Anat for single skill damage output. Tactics required for AI (and maybe other specials).

Fuckya Darts and Shurikens I believe are on the Ninjitsu + HCI vs parry/bushido/DCI equasion.

100% DI item cap and overall damage increase cap is 300% (skills, spells, item DI). But it's so easy to do 35 damage in pvp without all that cap.

Archived topic from AOV, old topic ID:1835, old post ID:11869

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 3:49 pm
by d.
okay, that helps. but i just went from 115 anat/tactics to 120 anat/tactics, and i didnt recieve any higher base dmg. wondering how much damage% anat and tactics add per point, cuz i just waisted 2 good 120 PS and got no higher base dmg.

Archived topic from AOV, old topic ID:1835, old post ID:11872

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 4:21 pm
by Red Squirrel
The weapon makes a big difference too, a wep with a lower base damage will show very small difference compared to a wep with higher base damage.

Archived topic from AOV, old topic ID:1835, old post ID:11875

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 4:23 pm
by d.
crossbow....18-22, went from 115 to 120 on tact/anat and didnt get a single 1 dmg bonus to my base min or max. =p

Archived topic from AOV, old topic ID:1835, old post ID:11877

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 4:26 pm
by Red Squirrel
Could be that you already hit the 300 DI cap. Like if your using a slayer, your most likely hitting it.

Archived topic from AOV, old topic ID:1835, old post ID:11879

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 4:43 pm
by E.Machine
Squirrel, didn't you make it so not both Anatomy & Tactics work towards DI as a stackable source? Or did you change that back?

Archived topic from AOV, old topic ID:1835, old post ID:11881

tactics, anatomy, and di

Posted: Sun Dec 09, 2007 5:16 pm
by Red Squirrel
Don't think I had changed that, I remember planing to, but instead I just capped pvp damage and left pvm alone. But for pvp you probably don't need anat as the cap will make up for it. Though it all depends on the wep. If you want to hit the cap with a dagger then yeah you'd need it, and all the other di modifyer stuff you can.

Archived topic from AOV, old topic ID:1835, old post ID:11882