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Instanced corpses ?

Posted: Fri Nov 30, 2007 5:54 pm
by Tugex
plannin to add that ? i damn hope so : P

Archived topic from AOV, old topic ID:1759, old post ID:11256

Instanced corpses ?

Posted: Fri Nov 30, 2007 5:55 pm
by Red Squirrel
Thats a tricky one to code simply because of how containers work, but I've thought of ways to do it, and it may be added in the future.

Archived topic from AOV, old topic ID:1759, old post ID:11257

Instanced corpses ?

Posted: Fri Nov 30, 2007 5:57 pm
by Tugex
haha, wow, pretty fast answer there red. now it doesnt matter, but put 50 players in gaunt and it will. sucks when you gotta have fucken spider sense to get proper loot.

Archived topic from AOV, old topic ID:1759, old post ID:11258

Instanced corpses ?

Posted: Fri Nov 30, 2007 6:25 pm
by DOCTOR THUNDER
I was playing osi when they made the change. Wow, what a difference it made.

Archived topic from AOV, old topic ID:1759, old post ID:11259

Instanced corpses ?

Posted: Fri Nov 30, 2007 6:40 pm
by Red Squirrel
Yeah I see how it would be needed if the shard got bigger, so I for sure want to add it eventually.

Archived topic from AOV, old topic ID:1759, old post ID:11262

Instanced corpses ?

Posted: Fri Nov 30, 2007 7:54 pm
by Death
Tugex wrote:plannin to add that ? i damn hope so : P
Would be nice but that's a HUGE system to code for the playerbase. Also, there's not as much urgency as there's good loot all around the worlds, not just gaunt where you have to depend on the fastest autolooter.

Archived topic from AOV, old topic ID:1759, old post ID:11264

Instanced corpses ?

Posted: Fri Nov 30, 2007 8:52 pm
by DOCTOR THUNDER
yeah, I hate fighting for gauntlet loot when its just me.

Archived topic from AOV, old topic ID:1759, old post ID:11267

Instanced corpses ?

Posted: Fri Nov 30, 2007 11:26 pm
by Nexus Graveheart
Ha, I got a mental picture of Doc fighting his other client's character over an item.

"Hey, I want that"
(switch clients)
"No! I want that"

*brawl ensues*

Archived topic from AOV, old topic ID:1759, old post ID:11273