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Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Fri Oct 19, 2007 8:16 pm
by Red Squirrel
* Did a few InRange check fixes. Some stuff such as stealables were too high off the ground and were not making the Z check. Faction sigils were one of them, as well as other stealables.

* Faction silver is now blessed as per OSI.

* Fixed monstrous interred grizzle special abilities
- Acid now corrodes armor
- He now slows down your casting and swing speed with an area attack

* Due to abuse, bods are now every 1-5 hours (randomized).
Note that there will be a better system in place for bod rewards, which will be quest driven and less grind oriented. Not sure when, but it is considered and will be worked on once other priorities are met. (ML stuff thats not fully done)

* Grobu's quest is completed and just requires some final testing. If all tests ok, it will be put in game sometimes very shortly.

* Updated server side maps for magincia. I recommend everyone updates to 6.0.4.0.

Archived topic from AOV, old topic ID:1486, old post ID:9307

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Fri Oct 19, 2007 8:59 pm
by Nosferatu
whoa whoa whoa WHOA.. lol

who is abusing the bods? lol.

im depressed.

Archived topic from AOV, old topic ID:1486, old post ID:9322

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Fri Oct 19, 2007 9:06 pm
by sliptongue69
I haven't abused bods in a while :( The lack of BRSKs show for it.

Archived topic from AOV, old topic ID:1486, old post ID:9323

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Fri Oct 19, 2007 9:38 pm
by Nosferatu
Ive never done tailoring bods.

but i used to farm bods even when it was legal just for smithy bods, and now i rarely get bods but being able to get them every 10 minutes is cool because after a few smith bods here and there you might see a dull copper bod.

i hvnt gotten a verite or val bod ever sence i came on the shard and that was when i could afk farm..

now its like impossible to even well.. Farm at all lol.

even with 120 bs's

Archived topic from AOV, old topic ID:1486, old post ID:9325

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Fri Oct 19, 2007 11:42 pm
by sliptongue69
Red Squirrel wrote:* Due to abuse, bods are now every 1-5 hours (randomized).
Note that there will be a better system in place for bod rewards, which will be quest driven and less grind oriented. Not sure when, but it is considered and will be worked on once other priorities are met. (ML stuff thats not fully done)
Will confirm in the morning, but I believe there is a bug in this as when I gathered a tailor bod earlier, it wouldn't let me get a smith bod afterwards.

Archived topic from AOV, old topic ID:1486, old post ID:9338

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 12:22 am
by Red Squirrel
Oops copy and pasted code 5 minutes before SW.... yeah I'll have that fixed for next SW.

Archived topic from AOV, old topic ID:1486, old post ID:9339

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 12:57 am
by rizzen
damn i guess ill never ever ever own any runics, thanks to all the retards who cant follow a simple rule, cant we just ban them and get bods back to the way they were before?

Archived topic from AOV, old topic ID:1486, old post ID:9342

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 1:12 am
by Red Squirrel
The new system will be 10 times better, so for now it will stay like this till I code it. Problem is, while we did catch people, theres probably a lot that did get away with it for long.

Also, The elemental lord can drop runic hammers. That way is easier. Do the elemental champ spawn, give skull to summoner, lure boss to safety of pks, kill, loot possible runic hammer. Chances are low but the work required is less then bods.

Archived topic from AOV, old topic ID:1486, old post ID:9343

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 12:38 pm
by dprantl
haha, try to lure boss, get pwned by a 150dmg arrow...

Archived topic from AOV, old topic ID:1486, old post ID:9361

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 2:28 pm
by rizzen
Red Squirrel wrote: Also, The elemental lord can drop runic hammers. That way is easier. Do the elemental champ spawn, give skull to summoner, lure boss to safety of pks, kill, loot possible runic hammer. Chances are low but the work required is less then bods.

so what do i do if im not a god? dont have a hope in hell of dinting that thing

Archived topic from AOV, old topic ID:1486, old post ID:9367

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 2:38 pm
by Red Squirrel
I recommend a group for that thing, at least 2 people or one very strong char.

Archived topic from AOV, old topic ID:1486, old post ID:9368

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 2:57 pm
by sliptongue69
Lots and lots of arrows and patience.

Archived topic from AOV, old topic ID:1486, old post ID:9371

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Sat Oct 20, 2007 3:04 pm
by Red Squirrel
evil omen yourself, evil omen it, blood oath, run right into it with a high damage attack. Rez, repeat. That should be a good 200 damage per rez. Mind you, 200 damage is not quite worth 9000gp :P

Archived topic from AOV, old topic ID:1486, old post ID:9373

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Mon Oct 22, 2007 10:59 am
by sliptongue69
I think some packets are screwed up with this new client or somethin'. Since I updated I keep getting stuck at different parts of the login.

Archived topic from AOV, old topic ID:1486, old post ID:9533

Update [Oct 19 07] - InRange fixes, 6.0.4.0 client + more

Posted: Mon Oct 22, 2007 11:07 am
by Red Squirrel
That's been ongoing even prior to this client, happens to me as well, have to close then try again. Think it has to do with the KR login process, its different, but they may have slightly changed the 2D one when 6.x came out.

Archived topic from AOV, old topic ID:1486, old post ID:9535