AOV Community System
Posted: Sat Oct 06, 2007 2:11 am
This is something we are seriously thinking of bringing to aov. This is a large system and may not be available for quite a few months but once it's completely planned out, it will prove to be really beneficial to players and staff.
What is it?:
The community system is a way to bring the shard together. All players work to earn points for both individual rewards and shard rewards:
Shard Rewards: Players contribute points to a certain "Shard Reward". There will be numerous rewards that players can pick from that will benefit all players shard wide. This can be the introduction to a new monster, resource, system, item, you name it! Once enough points are collected, the reward is added to the game for all players to enjoy.
Individual Rewards: Individual rewards are given to one player only. A player can buy special items with the points they have gathered. They will be able to choose an item from a list. This can be anything from a bag of resources to a special set of magic glasses (Depending on points). Therefore those who contribute to helping the shard on a whole will get more points to use to buy special items.
Getting Points: There does not currently exist an actual system, but player can collect points in numerous ways:
-Sacrificing Power scrolls (points given based on the scroll). This will also help to get rid of 105's that people leave around banks or in trash cans.
-Sacrificing artifacts(Based on type). Also help get rid of items and such.
-Sacrificing shard birth items(Rare items that may no longer be available)
-Sacrificing rare resources/uncommon resources (Such as rare mining gems, peerless resources, etc).
-Event participation may earn players some points
-Alerting developers of bugs you encounter (If they prove to be valid. Will award the player points)
-Game referals. If you bring another player to age of valor, you can get points (Warning, this will be monitored on a closely guarded system to prevent dishonest players from trying to get free points. If we find out, you will be in hot water (SO DON'T DO IT! ))
-Helpful and nobel acts of compassion/kindness. This may or may not be added in but if we notice somebody helping out new players and teaching them things, we may decide to give points for that. I would not count on this option being implemented as its hard to trace and open to scamming unless a good system was worked out.
Other methods of receiving points may also be available in the future. Also, please note that bad/detrimental behavior may result in a point penalty. Hopefully it does not come down to this but if somebody is doing something illegal or unpleasant in the game such as actively gathering resources afk, acting out in an inappropriate manner, cheating, etc, they may have points taken away (That is, if they aren't banned first).
With this system, a lot of things can be improved:
-Encourage players to form as a community
-Give something for players to do in the game
-Remove stockpiled items that otherwise serve no use other than to increase item count
-Give players items to work for, even if they aren't strong enough to do peerless or other champions
-Encourage players to participate in events
-Add certain content for community involvement and interest
-Motivate players to bring new players to the game and to report bugs
Anyways, I would like to know what everyone thinks. Comments, thoughts, suggetions?
Archived topic from AOV, old topic ID:1386, old post ID:8636
What is it?:
The community system is a way to bring the shard together. All players work to earn points for both individual rewards and shard rewards:
Shard Rewards: Players contribute points to a certain "Shard Reward". There will be numerous rewards that players can pick from that will benefit all players shard wide. This can be the introduction to a new monster, resource, system, item, you name it! Once enough points are collected, the reward is added to the game for all players to enjoy.
Individual Rewards: Individual rewards are given to one player only. A player can buy special items with the points they have gathered. They will be able to choose an item from a list. This can be anything from a bag of resources to a special set of magic glasses (Depending on points). Therefore those who contribute to helping the shard on a whole will get more points to use to buy special items.
Getting Points: There does not currently exist an actual system, but player can collect points in numerous ways:
-Sacrificing Power scrolls (points given based on the scroll). This will also help to get rid of 105's that people leave around banks or in trash cans.
-Sacrificing artifacts(Based on type). Also help get rid of items and such.
-Sacrificing shard birth items(Rare items that may no longer be available)
-Sacrificing rare resources/uncommon resources (Such as rare mining gems, peerless resources, etc).
-Event participation may earn players some points
-Alerting developers of bugs you encounter (If they prove to be valid. Will award the player points)
-Game referals. If you bring another player to age of valor, you can get points (Warning, this will be monitored on a closely guarded system to prevent dishonest players from trying to get free points. If we find out, you will be in hot water (SO DON'T DO IT! ))
-Helpful and nobel acts of compassion/kindness. This may or may not be added in but if we notice somebody helping out new players and teaching them things, we may decide to give points for that. I would not count on this option being implemented as its hard to trace and open to scamming unless a good system was worked out.
Other methods of receiving points may also be available in the future. Also, please note that bad/detrimental behavior may result in a point penalty. Hopefully it does not come down to this but if somebody is doing something illegal or unpleasant in the game such as actively gathering resources afk, acting out in an inappropriate manner, cheating, etc, they may have points taken away (That is, if they aren't banned first).
With this system, a lot of things can be improved:
-Encourage players to form as a community
-Give something for players to do in the game
-Remove stockpiled items that otherwise serve no use other than to increase item count
-Give players items to work for, even if they aren't strong enough to do peerless or other champions
-Encourage players to participate in events
-Add certain content for community involvement and interest
-Motivate players to bring new players to the game and to report bugs
Anyways, I would like to know what everyone thinks. Comments, thoughts, suggetions?
Archived topic from AOV, old topic ID:1386, old post ID:8636