Update [oct 05 07] - Anhk Pendant fixes + more
Posted: Fri Oct 05, 2007 8:16 pm
*Fixed reveil spell so players can use it on ANY hidden mob, rather then use the notoriety check, but mobs will use the notoriety check. So pets wont reveil their owners and so on.
*Tweaked the town stealable system
*Did some AI tweaks to monsters (global)
*Fixed a bug with parry where it would not allow you to gain if you were at 0.
* Ankh pendant now drops in random hues, normal color, luna white, and any ore color.
Also, the ankh will give a bonus to one or more of the 3 regeneration stats that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration stats based on the virtue for that particular shrine (this is based on the 3 principles). To use, simply go to any shrine and double click it while it is equipped. You may unequip at any time without loosing the bonuses.
Each principle is related to a regeneration stat as follows:
Truth - Mana Regeneration
Love - Hit Point Regeneration
Courage - Stamina Regeneration
Each virtue will give the following bonus to regeneration stats as follows:
Honesty +2 Mana Regen
Compassion +2 HP Regen
Valor +2 Stamina Regen
Justice +1 Mana Regen, +1 HP Regen (50% chance to get one regen bumped up to +2)
Sacrifice +1 HP Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)
Honor +1 Mana Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)
Spirituality +1 All Regens (25% chance (3 independent rolls) to get each regen bumped up to +2)
Humility +3 Random Regen
Archived topic from AOV, old topic ID:1382, old post ID:8625
*Tweaked the town stealable system
*Did some AI tweaks to monsters (global)
*Fixed a bug with parry where it would not allow you to gain if you were at 0.
* Ankh pendant now drops in random hues, normal color, luna white, and any ore color.
Also, the ankh will give a bonus to one or more of the 3 regeneration stats that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration stats based on the virtue for that particular shrine (this is based on the 3 principles). To use, simply go to any shrine and double click it while it is equipped. You may unequip at any time without loosing the bonuses.
Each principle is related to a regeneration stat as follows:
Truth - Mana Regeneration
Love - Hit Point Regeneration
Courage - Stamina Regeneration
Each virtue will give the following bonus to regeneration stats as follows:
Honesty +2 Mana Regen
Compassion +2 HP Regen
Valor +2 Stamina Regen
Justice +1 Mana Regen, +1 HP Regen (50% chance to get one regen bumped up to +2)
Sacrifice +1 HP Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)
Honor +1 Mana Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)
Spirituality +1 All Regens (25% chance (3 independent rolls) to get each regen bumped up to +2)
Humility +3 Random Regen
Archived topic from AOV, old topic ID:1382, old post ID:8625