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Reveal Spell
Posted: Wed Sep 26, 2007 11:06 pm
by sliptongue69
Does not work at ALL. :-/
Archived topic from AOV, old topic ID:1338, old post ID:8315
Reveal Spell
Posted: Wed Sep 26, 2007 11:24 pm
by Red Squirrel
What were you trying to reveil? Could be that it broke when it was modified to work with the notoriety system. It is considered a harmful attack, so it will only work on stuff that spells such as wither would work on. So in trammel, it should not work on players, but it should work on mobs, and in fel it should work on players if they are gray/red, or if you are red then the other's color wont matter.
Archived topic from AOV, old topic ID:1338, old post ID:8316
Reveal Spell
Posted: Thu Sep 27, 2007 7:23 am
by sliptongue69
Why wouldn't it work EXACTLY like the detect hidden skill? Fields don't work when a person is hidden as well.
Both were mainly tested in felucca.
Archived topic from AOV, old topic ID:1338, old post ID:8319
Reveal Spell
Posted: Thu Sep 27, 2007 8:02 am
by Red Squirrel
I'll have to look into it then, they should both be working the same way. Reason they use the notoriety check is so mobs don't reveil each other unless they are enemies.
Archived topic from AOV, old topic ID:1338, old post ID:8321
Reveal Spell
Posted: Tue Oct 02, 2007 7:43 pm
by Red Squirrel
Making it so players can reveil ANY hidden mob, rather then use the notoriety check, but mobs will use the notoriety check. So pets wont reveil their owners and so on.
Archived topic from AOV, old topic ID:1338, old post ID:8493
Reveal Spell
Posted: Tue Oct 02, 2007 8:01 pm
by sliptongue69
Very nice. I do have to admit, you guys are all over bug reports.
Archived topic from AOV, old topic ID:1338, old post ID:8494
Reveal Spell
Posted: Thu Oct 11, 2007 12:59 pm
by sliptongue69
Fields still don't work on players.
Also. Silver Serpents weren't copied over.
Archived topic from AOV, old topic ID:1338, old post ID:8882
Reveal Spell
Posted: Thu Oct 11, 2007 1:03 pm
by Red Squirrel
Fields only work if you are red or if the other player is red. And not in guild/party. If they aggro you then they should work though.
And right now the test shard is exact replica of live, since when I did the migration I copied over the stuff from TC1.
Archived topic from AOV, old topic ID:1338, old post ID:8884
Reveal Spell
Posted: Thu Oct 11, 2007 3:20 pm
by Dumples
Red Squirrel wrote:and in fel it should work on players if they are gray/red, or if you are red then the other's color wont matter.
I would think that the logic would be that you could reveal blue players in Fel, but it would make you grey as a result.
Archived topic from AOV, old topic ID:1338, old post ID:8888
Reveal Spell
Posted: Thu Oct 11, 2007 3:46 pm
by Death
Dumples wrote:Red Squirrel wrote:and in fel it should work on players if they are gray/red, or if you are red then the other's color wont matter.
I would think that the logic would be that you could reveal blue players in Fel, but it would make you grey as a result.
That's a good point. If you choose to reveal a blue, you should get flagged as criminal. However I'm also thinking if a red character and blue character decide to hide in the same area and you meant to reveal the red guy, but not the blue one
.
Archived topic from AOV, old topic ID:1338, old post ID:8891
Reveal Spell
Posted: Thu Oct 11, 2007 4:08 pm
by sliptongue69
Red Squirrel wrote:Fields only work if you are red or if the other player is red. And not in guild/party. If they aggro you then they should work though.
Why make it red vs red? That doesn't make any sense.
Archived topic from AOV, old topic ID:1338, old post ID:8895
Reveal Spell
Posted: Thu Oct 11, 2007 4:13 pm
by Red Squirrel
I changed reveil, it now reveils anything unless its a creature casting the spell. So reveil will work on blues too. The thing with reveil is that its an area spell.
Archived topic from AOV, old topic ID:1338, old post ID:8897
Reveal Spell
Posted: Thu Oct 11, 2007 5:22 pm
by Dumples
Red Squirrel wrote:I changed reveil, it now reveils anything unless its a creature casting the spell. So reveil will work on blues too. The thing with reveil is that its an area spell.
The only thing reveal shouldn't reveal is yourself, but in theory you shouldn't be able to cast it hidden anyway. Maybe, cast it and use the actual hiding skill, but how do people use it like that? ALso, what is the radius of the reveal spell? I know that the detect hidden skill is supposed to have a radius that grows as your skill gets higher.
Archived topic from AOV, old topic ID:1338, old post ID:8901
Reveal Spell
Posted: Thu Oct 11, 2007 5:43 pm
by Red Squirrel
Thats actually been disabled here. If someone invises you, you loose any pending target. It's an OSI thing actually.
Archived topic from AOV, old topic ID:1338, old post ID:8903
Reveal Spell
Posted: Thu Oct 11, 2007 6:35 pm
by dprantl
Is reveal really an area spell? I mean when I'm trying to reveal something, if I don't hit the exact tile they are standing on it will not reveal them.
Archived topic from AOV, old topic ID:1338, old post ID:8906
Reveal Spell
Posted: Thu Oct 11, 2007 7:24 pm
by sliptongue69
Actually, Altar, that's the way it was originally done. Think it's an are of 3 maybe.
X X X
X T X
X X X
Where T is the target. You can target anywhere in that range and it's supposed to reveal. I know for sure that's the way the skill works, if high enough.
Suggestion: Is there anyway to make unlock/untrap work like poison? I mean in the sense that if you have skill in it, you can just cast the spell and it'll check the skill.
Archived topic from AOV, old topic ID:1338, old post ID:8910
Reveal Spell
Posted: Thu Oct 11, 2007 7:27 pm
by Death
Didn't think anyone used magic untrap anymore. Telekineses seems to be the most popular flavor besides opening the chest and embracing that explosion with opened arms.
Archived topic from AOV, old topic ID:1338, old post ID:8913
Reveal Spell
Posted: Thu Oct 11, 2007 7:28 pm
by sliptongue69
Well...I don't use it either, but still. Would be kewl
And why not just take an explosion hit? What'cha gonna lose? Some coinage and fame? pffft.
Archived topic from AOV, old topic ID:1338, old post ID:8915
Reveal Spell
Posted: Thu Oct 11, 2007 7:31 pm
by Death
sliptongue69 wrote:Well...I don't use it either, but still. Would be kewl
And why not just take an explosion hit? What'cha gonna lose? Some coinage and fame? pffft.
I personally love seeing some guy open the chest and get blown apart by forgetting that it's trapped (Many hillarious Level 6 treasure chests). For the unlock spell, I believe a formula actually does exist for those (For treasure maps. Mages can open the L1 and L2 ones with unlock dependant on their skill).
Archived topic from AOV, old topic ID:1338, old post ID:8917