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Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Mon Sep 24, 2007 8:18 pm
by Red Squirrel
The 10th Anniversary artifact system has been coded. This is going live on OSI on the 25th, which is tomorrow, so yeah I'm kinda early, but I'm not staying up till 12 to reboot the server. :P

The armor artifacts are missing, as I've been debating on if I want to add them or add other custom stuff instead. Since ML seems to have lot of armor sets I'm also thinking of just coding a specialized system for it, as the current ones are all hard coded and inefficient.

These are only available in trammel virtue dungeons. On OSI its fel too, but since we have AoAs in fel, I decided to make these trammel only. The virtue dungeons are Covetous, Deceit, Despise, Destard, Hythloth, Shame and Wrong.

The chances grow the same way as they do with tots. To check your chances, use the [artychance command.

Archived topic from AOV, old topic ID:1327, old post ID:8263

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Mon Sep 24, 2007 8:21 pm
by Dumples
Awesome... I'm already trying it out now. :-)

Archived topic from AOV, old topic ID:1327, old post ID:8264

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Mon Sep 24, 2007 8:24 pm
by Red Squirrel
Just updated the post, was lacking some info.

Archived topic from AOV, old topic ID:1327, old post ID:8265

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Mon Sep 24, 2007 8:27 pm
by Dumples
It'll take a while too... I already killed about 10 dragons and I'm up to 0.005 hehe.

I can't complain though. It is Trammel afterall.

Archived topic from AOV, old topic ID:1327, old post ID:8266

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Mon Sep 24, 2007 8:37 pm
by Death
Also keep in mind all of the stats on those items are subject to change as per OSI (So if they reduce a stat or remove it, same applies here).

Archived topic from AOV, old topic ID:1327, old post ID:8267

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Mon Sep 24, 2007 8:50 pm
by Red Squirrel
Yeah like that crook, it seems kind of on the WTF side, but we'll see how it does on OSI.

The hues are probably wrong too, but I did as close as I could. I don't have an osi account so I can't do a packet inspection to extract the actual hue number.

Archived topic from AOV, old topic ID:1327, old post ID:8268

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Wed Oct 10, 2007 2:14 pm
by sliptongue69
I know this is an old thread, but do you plan on only keeping them in for as long as OSI or permanently?

Archived topic from AOV, old topic ID:1327, old post ID:8838

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Wed Oct 10, 2007 2:24 pm
by Red Squirrel
They'll be in permanently. If they do change, I'd maybe just throw them in AoA list or something, but never remove them. But I have no plans to change them any time soon, if ever.

Archived topic from AOV, old topic ID:1327, old post ID:8839

Update [Sept 24 07] - 10th Anniversary artifact system

Posted: Wed Oct 10, 2007 2:37 pm
by sliptongue69
Alright. Kewl. No point in me collecting them then :P Was gonna collect for keeps-sake.

Archived topic from AOV, old topic ID:1327, old post ID:8840