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cybervillage released early

Posted: Wed Dec 29, 2004 7:52 pm
by Red Squirrel
For those that are members at Iceteks I just released the new cybervillage. Was going to wait till Y2K5 but I could not wait. :D And at the same time it will give me a change to work out any bugs as everyone scrambles to use and build curency from scratch. :D


I'd make a cybervillage here too but managing one is enough work. :P

Archived topic from Anythingforums, old topic ID:1538, old post ID:19961

cybervillage released early

Posted: Wed Dec 29, 2004 9:32 pm
by Joe
Guys this is really cool GO Check it out

Archived topic from Anythingforums, old topic ID:1538, old post ID:19977

cybervillage released early

Posted: Wed Dec 29, 2004 11:15 pm
by Bookworm
I checked it out, and to me it seems a bit complicated. I have enough trouble managing my real finances without having to worry about cybervillage currancy. :wacko:

Archived topic from Anythingforums, old topic ID:1538, old post ID:20014

cybervillage released early

Posted: Wed Dec 29, 2004 11:20 pm
by Joe
Its simple, you post you get 1, you start a new topic you get 2. Post an article get 10. Then you can get into more detail with stocks, lotto, etc.

Archived topic from Anythingforums, old topic ID:1538, old post ID:20016

cybervillage released early

Posted: Wed Dec 29, 2004 11:52 pm
by Red Squirrel
Actually it's 5 for new topics. At least I think that's how it's set to.... lol.

It's not as complicated from a user's point of view since you don't need to make and understand the formulas used (for stocks, mass production of mall items etc) but to program it was a rather interesting process.

It would be possible to have one here, then have an exchange rate between both sites, but would not be easy to do so don't expect it done. :D



Archived topic from Anythingforums, old topic ID:1538, old post ID:20018