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Recipe system [completed]

Posted: Sun Sep 02, 2007 4:51 pm
by Red Squirrel
I started coding the recipe system. It will be different from OSI but easier to manage from an admin point of view, and open doors for future customs. I may even take some of the AoAs and make them craftables.

Basically how it will work is you double click the recipe scroll, get a gump showing the requirements and your chance to craft, you click craft, if you pass the requirements and the chance check, you got your new arty, if you fail, then you loose some of the resources.

Right now I'm adding in the recipe scrolls for the craftables that already exist in RunUO by default. I will then code in the rest of the arties and add those in as well.

Archived topic from AOV, old topic ID:1218, old post ID:7677

Recipe system [completed]

Posted: Sat Sep 22, 2007 9:45 pm
by Red Squirrel
The system is complete, and they now drop off peerless. More small tweaks may be done here and there.

Archived topic from AOV, old topic ID:1218, old post ID:8231