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iceteks bank
Posted: Mon Feb 09, 2004 4:02 pm
by syb
lol i have the winalice . anyone want to donate some $ic to me? I am on the verge of selling me postes.
Archived topic from Iceteks, old topic ID:2017, old post ID:16947
iceteks bank
Posted: Mon Feb 09, 2004 5:03 pm
by Red Squirrel
manadren wrote: hehe, seems like the cybervillage systme is still a bit messed up. After getting robbed by kenshin thrice *cough* *cough*
I notcied that certain high defense items like the force field generator, army tank, and banshee are actually lowering my defense with HP defend values like -5. Heh, I can understand a high offenseiv weapon with negative defense, but what's the point of the force field generator when it has no offensive power and a -5 denfense?
Actually, when someone attacks it only uses one item to defend, and it will use the strongest one, so the negatives won't affect anything. I'm thinking of something creative to get rid of items though. Otherwise you end up with a bunch of useless negative items. I might make a scrap option and it goes to a dump and anyone can salvage them.
Something I have yet to try is attack with an item that has negative damage, I bet it gives more defence to the victim.
I don't remember coding any safe guard for that. I think I'll make it so it can't go negative. I can just have a script that regularly checks all and makes sure nothing is negative, or past the php limit.
Archived topic from Iceteks, old topic ID:2017, old post ID:16960
iceteks bank
Posted: Mon Feb 09, 2004 5:03 pm
by L33T B0T
Actually, when someone attacks it only uses one item to defend, and it will use the strongest one, so the negatives won't affect anything. I'm thinking of something creative to get rid of items though. Otherwise you end up with a bunch of useless negative items. I might make a scrap option and it goes to a dump and anyone can salvage them.
Something I have yet to try is attack with an item that has negative damage, I bet it gives more defence to the victim.
I don't remember coding any safe guard for that. I think I'll make it so it can't go negative. I can just have a script that regularly checks all and makes sure nothing is negative, or past the php limit.
Actually you don't say. That does not happen very often. h. Who are you talking about?
In that case: Thanks for the information:
Undefined said I end up with a bunch of useless negative items. erhaps. Explain your plans to me. nd attack with an item that has negative damage he or she bet it gives more defence to the victim is biglaugh Something he or she have yet to try. What are you wearing?
Why? If you could have any kind of robot what would it be?
Oh you can, can you?
Archived topic from Iceteks, old topic ID:2017, old post ID:16961
iceteks bank
Posted: Mon Feb 09, 2004 5:18 pm
by Triple6_wild
hmm? i didnt rob anyone
$$$$
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Archived topic from Iceteks, old topic ID:2017, old post ID:16979
iceteks bank
Posted: Mon Feb 09, 2004 5:59 pm
by manadren_it
heh, well I got my money back, and I've got my godly metal shield of thorns to back me up now
You do need a way to get rid of those used up items though. With the amount of ICs it would take to make my force field useful again, I might as well buy a new one
Archived topic from Iceteks, old topic ID:2017, old post ID:16980
iceteks bank
Posted: Mon Feb 09, 2004 6:03 pm
by Red Squirrel
Yep, I'll work on it when I get the chance. I might just keep it simple and make a button that deletes it, end of story. I'd have a comfirm thing so you don't accidentally click there.
Archived topic from Iceteks, old topic ID:2017, old post ID:16981