Page 9 of 10
New cybervillage
Posted: Tue Jan 11, 2005 8:18 pm
by Death
When your digits go into the negatives, I found they do crazy things. I attempted to rob you with something small and got fined. I lost around 1000 IC's. At the time, I had deposited my money in the bank, so I had roughly about 210 ic's in my wallet. When It went into the negatives, I thought nothing of it. I had around -1000 IC's or so. Then, when I entered the bank screen, it showed 290 IC's in my wallet. When I exited the bank, it showed -2000 or so. After going to a few shops (but not buying anything), my IC's fluctuated like CRAZY! At one point, I had - 66667 IC's. I finally paid it all back and restored my total, but that was quite odd. Might need to be checked out of something.
Archived topic from Iceteks, old topic ID:2918, old post ID:24768
New cybervillage
Posted: Tue Jan 11, 2005 8:25 pm
by Red Squirrel
Oh crap, might be because BIGINTS don't support negatives... I'll have to experiment with that. This can't be good, since the whole system uses BIGINTS, well it's only a thing of changing it in the database, but bigints are the largest types. Floats might be the only alternative.
Archived topic from Iceteks, old topic ID:2918, old post ID:24769
New cybervillage
Posted: Wed Jan 12, 2005 3:50 pm
by Death
Need to add a new item type: Supernatural items. I just opened up my artifact shop and it's going to have MASSIVE items which are REALLY expensive. However, most of them will be stuff like "Super Flood" or "essence of earthquake". The military doesn't use earthquakes
. ALTHOUGH! That WOULD be funny
. BTW, Ian has an article on Macroeing and the use of bots to play games. Might be a good idea to post it. It needs a bunch of revision, but it's a big issue for online gaming these days. I'll bet it would get some nice hits.
Archived topic from Iceteks, old topic ID:2918, old post ID:24784
New cybervillage
Posted: Wed Jan 12, 2005 4:02 pm
by Red Squirrel
yeah would be cool to post that up I'll talk to him about it.
I'll add that category now, I was actually thinking of adding it (or did I mention it in class? lol) Given I'll have to add the entry in the database using the database admin panel might as well do a backup too.
Archived topic from Iceteks, old topic ID:2918, old post ID:24785
New cybervillage
Posted: Wed Jan 12, 2005 4:04 pm
by Death
Ya, you did. I'm revising the article at the moment. Making sure that other people will get the message. Great, as soon as that item type is up, I'll manufacture more items
Archived topic from Iceteks, old topic ID:2918, old post ID:24786
New cybervillage
Posted: Wed Jan 12, 2005 4:05 pm
by Red Squirrel
Added the category.
Archived topic from Iceteks, old topic ID:2918, old post ID:24787
New cybervillage
Posted: Wed Jan 12, 2005 4:16 pm
by Death
Excellent
Archived topic from Iceteks, old topic ID:2918, old post ID:24788
New cybervillage
Posted: Wed Jan 12, 2005 5:05 pm
by Death
I just had an idea. Wouldn't it be cool to show titles on the cybervillage screen? On the title screen, you can see members and their activity. It will be dependant on what percentage of the cybervillage they own. For example, I own around 16 pieces of land, so my title might show FURBALL OWNS AROUND 34% of the Cybervillage. Also, the higher the person (Who has the most moeny and property) can be given a title like:
RED SQUIRREL: PRESIDENT. Or FURBALL: HEAD OF BANKING. All dependant on the industries in the cybervillage and the success of the owner. So, whoever has the most banks will be called the "HEAD BANKER" and whoever has the most shops can be called the "HEAD SHOPKEEP".
Archived topic from Iceteks, old topic ID:2918, old post ID:24791
New cybervillage
Posted: Wed Jan 12, 2005 5:18 pm
by Red Squirrel
Would be cool, but would be hard on the database to compute that every time it loads.
Oh and stealing from guest will be a tad harder now. Since it automaticly generates itself some defence when successfully stolen from. That should help the enron stocks.
I was also informed that bigints actually have a limit that is much higher then the one set, so I'll test this out when I get the chance and if it's the case we won't be limited by 2100000000 anymore for numbers.
Archived topic from Iceteks, old topic ID:2918, old post ID:24792
New cybervillage
Posted: Wed Jan 12, 2005 5:29 pm
by Death
Ya, guest is a jarr to steal from. NO DEFENSE. A blank bomb does the trick!
. Good idea to have defense on it.
Archived topic from Iceteks, old topic ID:2918, old post ID:24794
New cybervillage
Posted: Thu Jan 13, 2005 5:56 pm
by Death
How's THIS for a house? It's not a top view or anything, you can put more detail into a 3-dimentional house I find. I think it looks nifty. Highly decorative. Just add a couple more snowbanks
.
Archived topic from Iceteks, old topic ID:2918, old post ID:24808
New cybervillage
Posted: Thu Jan 13, 2005 6:17 pm
by Red Squirrel
Yeah looks cool, but would look out of place with all the top views.
I was thinking of making the cybervillage horizontal scrolling though, sort of like super mario. Technically it would be possible to change it without much hassle... but we'll stick with the 2D map.
Archived topic from Iceteks, old topic ID:2918, old post ID:24810
New cybervillage
Posted: Thu Jan 13, 2005 6:25 pm
by Death
The lotary is official worthy. No more dough racking so easy anymore! The pot could be bigger though.....maybe 18 mil or something.
Archived topic from Iceteks, old topic ID:2918, old post ID:24813
New cybervillage
Posted: Thu Jan 13, 2005 6:31 pm
by Red Squirrel
I'll keep it at 10M to see how things go, if it's really hard to win then I might put it at like 25M or something. The jackpot is only applied once someone actually does win so that's why it still says 9M + bought tickets. But now that it's harder to win, the jackpot will grow more as people attempt to win.
Archived topic from Iceteks, old topic ID:2918, old post ID:24814
New cybervillage
Posted: Thu Jan 13, 2005 6:52 pm
by Death
How's this for a new cybervillage building? It's an igloo!!!
Archived topic from Iceteks, old topic ID:2918, old post ID:24816
New cybervillage
Posted: Thu Jan 13, 2005 10:46 pm
by Red Squirrel
haha cool, upload it!
Archived topic from Iceteks, old topic ID:2918, old post ID:24818
New cybervillage
Posted: Thu Jan 13, 2005 10:52 pm
by Death
Ya, I uploaded it. Only thing though, the paths I uploaded need to be erased. I had to fix a good chunk of them so that they connect properly. They're all fixed up now....they just need to be erased from the house bank so that other users don't get them mixed up.
Archived topic from Iceteks, old topic ID:2918, old post ID:24819
New cybervillage
Posted: Thu Jan 13, 2005 10:58 pm
by Red Squirrel
Oh ok, I'll do that, just give me the right urls to ensure I don't get the wrong ones!
I should put a delete feature, basically I could make it check the map table to ensure it's not in use.
Archived topic from Iceteks, old topic ID:2918, old post ID:24820
New cybervillage
Posted: Thu Jan 13, 2005 10:59 pm
by Death
Ya, ALL THE PATHS. I find it easier to just upload all of them at once...make sure I don't get rid of the wrong ones
Archived topic from Iceteks, old topic ID:2918, old post ID:24821
New cybervillage
Posted: Thu Jan 13, 2005 11:00 pm
by Red Squirrel
Just noticed all the changes good work.
Remember top view only
Or did the sigh fall over?
Archived topic from Iceteks, old topic ID:2918, old post ID:24822
New cybervillage
Posted: Thu Jan 13, 2005 11:04 pm
by Death
Oh, it IS top view actually. You can't exactly draw a sign from the top view....nobody can tell what it is
. Thta one has a bit of 3 dimention in it.....you seee, the snow at the base creates a "distance" perspective. But if you want it changed, I might be able to whip up something new. How are the snowy paths?
Archived topic from Iceteks, old topic ID:2918, old post ID:24823
New cybervillage
Posted: Thu Jan 13, 2005 11:06 pm
by Red Squirrel
Yeah the paths are good, it's just that having something in an angle kind of gives an ackward perspective. Though you can do like what I did with the bank and just have it written on the roof or what not. Deleted the paths so you can reupload them.
Archived topic from Iceteks, old topic ID:2918, old post ID:24824
New cybervillage
Posted: Thu Jan 13, 2005 11:31 pm
by Death
Ya, II finished uploading them (I think). Sympatico is realllllly slow!!!
Archived topic from Iceteks, old topic ID:2918, old post ID:24825
New cybervillage
Posted: Thu Jan 13, 2005 11:44 pm
by Red Squirrel
Ya, I can't believe I actually successfully uploaded 50KB of data a few minutes ago.
don't ask where I took that bandwidth. It just... let me do it.
Archived topic from Iceteks, old topic ID:2918, old post ID:24831
New cybervillage
Posted: Fri Jan 14, 2005 10:11 pm
by Death
Wow, you got reserve bandwidth? Have you got a device that soaks up bandwidth and when your ISP goes down, it provides backup? OMG! THAT WOULD BE SOOOO AWESOME!
Archived topic from Iceteks, old topic ID:2918, old post ID:24844