* Did modifications to regular squirrel stats/resists
*Slighly lowered the default AI intensity. (some creatures override it - those were not changed)
*Disabled server reports, this includes player and staff stats. These were starting to cause lag spikes. Nerver noticed them on live but on TC1 they were brutal, so they're bound to get big to the point where they lag the live shard too.
*If you die in gaunt and your body decays, you will no longer be teleported outside of gaunt. You will be teleported to gaunt healer instead. (this has actually been active for a few days)
Archived topic from AOV, old topic ID:1551, old post ID:9788
Update [Oct 26 07] - Minor changes / Gaunt bug fix
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Update [Oct 26 07] - Minor changes / Gaunt bug fix
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