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Nosferatu
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Post by Nosferatu »

anyone know how to fix >.<

:P

Code: Select all

Errors:
 + Items/Misc/Corpses/Corpse.cs:
    CS0506: Line 548: 'Server.Items.Corpse.SendInfoTo(Server.Network.NetState)':
 cannot override inherited member 'Server.Item.SendInfoTo(Server.Network.NetStat
e)' because it is not marked virtual, abstract, or override
 + Items/Misc/Blocker.cs:
    CS0506: Line 21: 'Server.Items.Blocker.SendInfoTo(Server.Network.NetState)':
 cannot override inherited member 'Server.Item.SendInfoTo(Server.Network.NetStat
e)' because it is not marked virtual, abstract, or override
 + Items/Misc/LOSBlocker.cs:
    CS0506: Line 30: 'Server.Items.LOSBlocker.SendInfoTo(Server.Network.NetState
)': cannot override inherited member 'Server.Item.SendInfoTo(Server.Network.NetS
tate)' because it is not marked virtual, abstract, or override
 + Multis/HouseFoundation.cs:
    CS0506: Line 623: 'Server.Multis.HouseFoundation.SendInfoTo(Server.Network.N
etState)': cannot override inherited member 'Server.Item.SendInfoTo(Server.Netwo
rk.NetState)' because it is not marked virtual, abstract, or override
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Red Squirrel
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Post by Red Squirrel »

That reminds me, there's a bug with corpses where its not sending the equipment packets properly. Think thats actually what that function does, but it errors out due to a SVN change they did. Would have to peice together the exact code to make it work.

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Nosferatu
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Post by Nosferatu »

looks like my days of testing my scripts is over haha

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Post by Gaiava Arkkaza »

Thats the 2nd worst error log I've ever seen. lol Remembers me of the 100'ish errors Squirrel was getting when he was coding talismans.

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Post by Dumples »

Looks like you are trying to make a dueling arena and dealing with corpses keeping there stuff on rez?

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Post by Nosferatu »

actually that was when i implimented the changes for the new client from some guy at runuo :o:

cuz i tried to log in and would get stuck so i realized i needed client support for the shard


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lol

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Post by Red Squirrel »

Oh those changes are not just drag and drop, unless you're on the new SVN, but this shard is not, we've progressed much further, and using different code, so most of the stuff on runuo is not just drag and drop and it works. Only information you really need to know for the client changes is the new packets and you can edit the existing code.

The corpses I'll have to look into as currently new corpses are naked until you double click and go back naked when you go off screen.

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Post by Dumples »

Nosferatu wrote:actually that was when i implimented the changes for the new client from some guy at runuo :o:

cuz i tried to log in and would get stuck so i realized i needed client support for the shard


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I may be a forum newbie there, but I got the changes to work.

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Post by Nosferatu »

no i just highlighted your name im fourm newbie too... howd u fix it =[

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Post by Dumples »

Nosferatu wrote:no i just highlighted your name im fourm newbie too... howd u fix it =[
Are you using the svn update or the RC1? The update that I found was almost drag and drop, but required that you use the svn 187 version of RunUO.

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Post by Death »

Gaiava Arkkaza wrote:Thats the 2nd worst error log I've ever seen. lol Remembers me of the 100'ish errors Squirrel was getting when he was coding talismans.
You should have seen the list of errors I got when I updated my scripts off aov and there was a duplicated script folder nested within the same script folder. The duplicate entries just scrolled through the whole compilation window.

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Post by Red Squirrel »

lol that must of been at least 1000 errors

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Post by Gaiava Arkkaza »

o_O

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Post by Death »

Gaiava Arkkaza wrote:o_O
Duplicate folders will do that.

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Post by Nosferatu »

oh than i gotta get the other ver im using RC1 wheres svn

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Post by Dumples »

Nosferatu wrote:oh than i gotta get the other ver im using RC1 wheres svn
I PMd you a link. Use at your own risk.

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