so basically this has been going on for a really long time..
and the snake has said coming soon forever..
id expect it to be over 70% done.
spoilers.
teasers.
due dates?
anything?
Archived topic from AOV, old topic ID:977, old post ID:6395
New Dungeon
- Red Squirrel
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New Dungeon
lot of stuff has been delaying it such as the OSI patch.
Archived topic from AOV, old topic ID:977, old post ID:6397
Archived topic from AOV, old topic ID:977, old post ID:6397
Honk if you love Jesus, text if you want to meet Him!
New Dungeon
Ya I expected to release that earlier but the whole OSI patching thing pushed the date back. Instead of doing final testing of the peerless boss and the loot packs we've had to make immediate changes to support the new patches (Which actually benefits the dungeon because everyone patched up there won't be any map problems). Here's what I can tell everyone:Nosferatu wrote:so basically this has been going on for a really long time..
and the snake has said coming soon forever..
id expect it to be over 70% done.
spoilers.
teasers.
due dates?
anything?
-The dungeon is themed towards water
-Every monster inside the dungeon is brand new and custom with their own special abilities and killing strategies
-There are special decoration items around the dungeon that you don't need stealing to take. As long as you're the first to spot it and drag it into your bag, it's yours.
-There is no one class that can dominate the dungeon. Certain monsters are harder to beat for certain classes. So teamwork is necessary. This is not an easy dungeon and will require teamwork (However, as it hasn't yet been publicly tested, it is also subject to change).
-There are more than 3 floors in the dungeon and it is larger than the twisted weald or the blighted grove.
-The peerless boss drops his own set of goodies that can't be found anywhere else, including 2 artifacts (A weapon and a piece of armor). What those are, I can't tell ya .
-13 different custom monsters are in the dungeon as well as an additional 5 named monsters.
The dungeon still needs a bit of fixing up and I estimate it to be 90% done. The last thing that needs to be done is to make sure the peerless boss is actually killable (The other 15 times we tried to kill it, we got completely destroyed and deemed it pretty much impossible without an army of deathblades). There are also minor tweaks and fixes. I'm not sure exactly of the due date for the dungeon due to other things that need fixing (Such as humus and that admin killing breath of his).
No spoilers, where's the fun in that? . Teasers on the other hand....maybe they'll show up wandering around luna bank in a few days.
Archived topic from AOV, old topic ID:977, old post ID:6400