Talismans

Anything regarding UO or Age of Valor
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ggkthx
Posts: 943
Joined: Mon Jan 12, 2009 7:55 pm

Talismans

Post by ggkthx »

I know I'm way late to this discussion, and maybe I even commented on it at the time, or maybe I didn't bother, I don't remember.

But this blows: (even more so because all of the no longer spawning talismans I've lost to house decay)

The killer property range has been changed from 10% - 100% to 1% - 100%. This was changed to keep on par with OSI values. Existing talismans are unaffected and can be kept as rares.

- The protection property range has been changed from 1% - 100% to 1% - 60%. This was changed to keep on par with OSI values and to incorporate all monsters (including bosses) while providing a protection bonus that's within reason. Existing talismans are unaffected and can be kept as rares.

OSI's version of UO sucks compared to Valor and I just don't get making something crappier when it used to be cool because now it's "on par with OSI".
On par with a big stinky turd. Huzzah. :evil:

Archived topic from AOV, old topic ID:6816, old post ID:39482
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I didn't choose the Fel life, the Fel life chose me.
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Death
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Joined: Thu Sep 30, 2004 10:12 pm

Talismans

Post by Death »

This is in the suggestion list to bring back the higher percentage talismans.

Archived topic from AOV, old topic ID:6816, old post ID:39485
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ggkthx
Posts: 943
Joined: Mon Jan 12, 2009 7:55 pm

Talismans

Post by ggkthx »

Death wrote:This is in the suggestion list to bring back the higher percentage talismans.
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Archived topic from AOV, old topic ID:6816, old post ID:39487
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I didn't choose the Fel life, the Fel life chose me.
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