TC1 FEEDBACK: New blood effects

Information on new updates to the shard as well as what's to come
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Death
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Joined: Thu Sep 30, 2004 10:12 pm

TC1 FEEDBACK: New blood effects

Post by Death »

We encourage players to give us feedback and discuss the following changes on the Test Centre 1 server:

- New blood effect prototypes. There is a moongate in the gate room on tc1 that will bring you to the prototype mobiles. Fire elementals, earth elementals and overseer minions have new blood effects, please provide feedback on them.

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Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

TC1 FEEDBACK: New blood effects

Post by Death »

Just checking to see the latest feedback on the blood changes. We encourage players to check out the changes on test centre but here's a quick breakdown:

Earth Elementals: Instead of blood, they shed stones and stone fragments
Fire Elementals: Instead of blood, they shed burning scorch marks
Exodus Minions: Instead of blood, they leak oil and coolant

These are all purely cosmetic.

If you have an idea of what you would like to see as improvements to the blood system, you can provide feedback. A few other ideas we have for the future:

- Reapers shed branches and leaves
- Crystal elementals shed pieces of crystal
- Skeletons shed bones

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Nexus Graveheart
Posts: 487
Joined: Mon May 21, 2007 10:00 pm

TC1 FEEDBACK: New blood effects

Post by Nexus Graveheart »

I went over and fought these monsters earlier. I like the new effects, they just make the shard even more unique and interesting.

In addition:

Water elementals : Pools of water
Dragonkind : Blood and scales
Ore elementals : Just like earth elementals except hued to the same ore
Mummy : Bloody bandages
Harpies/Phoenix/birds : Blood and feathers
Treefellow : Wood curls/chips
Stone harpies/gargoyles : Same as earth elemental
Snow elemental : snow piles
Sand Vortex : the graphic of minable sand

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ggkthx
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TC1 FEEDBACK: New blood effects

Post by ggkthx »

Shrug. Seems good?

Archived topic from AOV, old topic ID:5905, old post ID:35907
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