Change to the Paracelsus Champion Spawn?

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Red Squirrel
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Change to the Paracelsus Champion Spawn?

Post by Red Squirrel »

I forgot about this so I just did the change on dev and pushed to TC1.

I did not even get a chance to test it, so feel free to do so. Note that there is a crash bug related to champ spawns but it has nothing to do with that change. It may crash when you kill a mob. Still trying to figure out that one. I'm hoping with the custom storage system and atomic saves it wont be an issue.

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Anonymous

Change to the Paracelsus Champion Spawn?

Post by Anonymous »

Thank you i shall test it now :lol:. By the way does the latest patch work on tc1?

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Red Squirrel
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Change to the Paracelsus Champion Spawn?

Post by Red Squirrel »

Yeah latest patch should work, unless OSI changed packets around again in the past few months.

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Anonymous

Change to the Paracelsus Champion Spawn?

Post by Anonymous »

how much is 368625893 bytes in megabytes?

Archived topic from AOV, old topic ID:4970, old post ID:32941
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Red Squirrel
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Change to the Paracelsus Champion Spawn?

Post by Red Squirrel »

368625893/1024/1024 = 351.55MB

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Anonymous

Change to the Paracelsus Champion Spawn?

Post by Anonymous »

Red Squirrel wrote:368625893/1024/1024 = 351.55MB
Thanks :lol: .

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ggkthx
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Change to the Paracelsus Champion Spawn?

Post by ggkthx »

This STILL really bums me out.
I have done it with them reflecting melee and spell damage and I thought it was fine.
If you go into it knowing that I don't see why its a problem.
It'll just be too easy and no different from any other spawn if its changed.

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Red Squirrel
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Change to the Paracelsus Champion Spawn?

Post by Red Squirrel »

I agree. I was able to solo it fine a while back when I played... with my melee char. Near the end it got to a point where I was not able to kill fast enough, but I was not really dying. I ended up using a death blade summoner to keep them all in one spot and deal damage. (hireable NPC)

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Death
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Change to the Paracelsus Champion Spawn?

Post by Death »

IMO I think it actually is, probably a good idea to change the spawn and remove the ore elementals from it. The ore elementals themselves are not coded with their missing abilities (Such as dull coppers exploding upon death). The elementals will be updated in the future so it will likely have an even more profound effect on the champion spawn.

There's plenty of elementals to choose from that will keep the difficulty of the spawn to mid-high. I find that the ore elementals don't really give a wide enough variety to the champ as well, as they pop up in pretty much every tier and are considered earth elementals.

Archived topic from AOV, old topic ID:4970, old post ID:32946
Anonymous

Change to the Paracelsus Champion Spawn?

Post by Anonymous »

Theirs no way i can test it out theirs just soooo much lagg, I cant even get past Luna Bank :(.

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Red Squirrel
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Change to the Paracelsus Champion Spawn?

Post by Red Squirrel »

Yeah TC1 is hosted at my house, and my connection's upload speed sucks. Some times it's better then others.

Archived topic from AOV, old topic ID:4970, old post ID:32948
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Anonymous

Change to the Paracelsus Champion Spawn?

Post by Anonymous »

Red Squirrel wrote:Yeah TC1 is hosted at my house, and my connection's upload speed sucks. Some times it's better then others.
Lol i move 2 steps then need to wait another 10 seconds to move another 2 steps :P.

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Shanks
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Change to the Paracelsus Champion Spawn?

Post by Shanks »

I think ifyou chnge it to your set up 2 archers would complete the spawn n less then an hour thus making it useless and easy to spawn the demi

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