Server Saves

This is where you can make suggestions or report bugs that you've found
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TriX
Posts: 56
Joined: Mon Jun 16, 2008 3:50 pm

Server Saves

Post by TriX »

Server saves seems to be increasing in length, had one today that was 22.7seconds.

Personally I feel this is unacceptable, I think in future I'm going to go and make a pot of roasted coffee every time I see the server save message, I should be back in time to see how long it takes.

Anything you can do about it Red???

Archived topic from AOV, old topic ID:3877, old post ID:24941
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Red Squirrel
Posts: 29209
Joined: Wed Dec 18, 2002 12:14 am
Location: Northern Ontario
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Server Saves

Post by Red Squirrel »

I'm aware of that. The current RunUO save system is inefficient and unsalable. The save times increase as the amount of data increases.

When we do the shard revamp we will be redesigning the storage engine to eliminate saves or at least shorten them to only save the data that changed since the last save.

Archived topic from AOV, old topic ID:3877, old post ID:24943
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Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Server Saves

Post by Death »

Red Squirrel wrote:I'm aware of that. The current RunUO save system is inefficient and unsalable. The save times increase as the amount of data increases.

When we do the shard revamp we will be redesigning the storage engine to eliminate saves or at least shorten them to only save the data that changed since the last save.
Ya I always hated how they did their save system. Basically they re-save everything so as items, npcs, statics, etc etc increase, the longer it takes to save. As red mentioned, each item should have a state that is checked and if the state has actually changed, then those items get saved.

A 22.7 second world save is rather unusual though as they are roughly around 9 seconds to 12 seconds or so.

Archived topic from AOV, old topic ID:3877, old post ID:24944
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Red Squirrel
Posts: 29209
Joined: Wed Dec 18, 2002 12:14 am
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Server Saves

Post by Red Squirrel »

If there was any kind of disk i/o happening at the time it may have caused it. The server is in a VM that is on a bigger server so could of been anything such as a backup job. The UO backup job supresses the save if it's in the process of backing up that part.

Archived topic from AOV, old topic ID:3877, old post ID:24945
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