More interaction with explosive/flamable items

Information on new updates to the shard as well as what's to come
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Red Squirrel
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More interaction with explosive/flamable items

Post by Red Squirrel »

I'm working on a system so that items such as land mines, explosion pots, coal etc... are more interactive with each other.

I will extend this to spells as well. For example if you cast a fire field near explosion pots, it will have a chance to trigger them. If its near coal ore, it will possibly catch it on fire, etc...

This will make things more fun and these items will be able to be creatively used as well.

Archived topic from AOV, old topic ID:1887, old post ID:12266
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Red Squirrel
Posts: 29209
Joined: Wed Dec 18, 2002 12:14 am
Location: Northern Ontario
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More interaction with explosive/flamable items

Post by Red Squirrel »

This is starting to get together pretty well. Doing code cleanup at same time. Stuff like fire fields now make coal catch on fire and stuff.

Archived topic from AOV, old topic ID:1887, old post ID:12279
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Red Squirrel
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Joined: Wed Dec 18, 2002 12:14 am
Location: Northern Ontario
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More interaction with explosive/flamable items

Post by Red Squirrel »

So far this is turning out pretty sweet, I'll post a RPV once most of it is working, I want to pass this through an intense testing phase before releasing though.

Archived topic from AOV, old topic ID:1887, old post ID:12312
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Red Squirrel
Posts: 29209
Joined: Wed Dec 18, 2002 12:14 am
Location: Northern Ontario
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More interaction with explosive/flamable items

Post by Red Squirrel »

RPV here:

http://login.uovalor.com/stuff/store/rp ... eitems.rpv

More to come, as I think of other items that can be interactive in this way. The beauty with this system is if I make such item all the others will automatically work with it. Theres different type of triggers, heat, impact, and explosion (explosion is basically heat + impact combined). So impact and heat affect explosion pots, while only impact affects land mines, but land mines produce an explosion, so its both impact and heat.

Archived topic from AOV, old topic ID:1887, old post ID:12314
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